Digimon / Justimon
Justimon
ID 1384305

A hero of justice Digimon that dons a long, fluttering red scarf. It is passionate in its sense of justice and refuses to overlook any injustice; a role model that all In-Training Digimon aspire to become. It appears like the wind, swings its hammer of justice, then vanishes like a whisper on the wind. It seems that it enjoys standing on cliffs, and striking a victory pose facing the sunset. By switching the three plugs located on the Extend Transmitter equipped to its back on the right shoulder, it can change between Accel Arm, a power-type attack; Blitz Arm, an electric-type attack; or Critical Arm, a cutter-type attack. Its special moves are Trinity Arm, where it changes its arms to all three types simultaneously, and Justice Kick, which attacks with a force of up to 45 tons.
Stats
| HP | ATK (TEC) | DEF | SPD | |
|---|---|---|---|---|
| Lv 1 | 8,312 | 6,921 | 1,778 | 30 |
| Lv 99 | 12,344 | 9,401 | 2,964 | 30 |
Base growth curve from the parameter master (before Limit Break, awakening, plug-ins and bond bonuses).
How to get it
- summonDigimon Summon (general pool)
- shopShop: DigiDiamond Exchange
Obtain an earlier form of this line and evolve it:
- Cyberdramon (Ultimate): Digimon Summon (general pool)
- Strikedramon (Champion): Digimon Summon (general pool)
- Monodramon (Rookie): Digimon Summon (general pool); Summon banner: Limited Summon: Justimon & Gulfmon; Summon banner (pool): Final Ticket Summon: February 2022
- Punimon (In-Training I): Hatch: Super Personality DigiEgg II (10.0%)
Skills
- Deals 1142% damage to random enemies. (2 hits)(Applicable to a single target.)
- Reduce buffs of targets by 7 turns.
- Removes Evasion from target and deals damage.
- Remove Stun, Sleep, Poison, other debuffs targeting all allies.
At skill Lv 1
- Deals 784% damage to random enemies. (2 hits)(Applicable to a single target.)
- Reduce buffs of targets by 7 turns.
- Removes Evasion from target and deals damage.
- Remove Stun, Sleep, Poison, other debuffs targeting all allies.
- Deals 384% damage to random enemies. (5 hits)(Applicable to a single target.)
- Increases all allies' PWR by 25%. (Permanent)
- Increases all allies' TEC by 25%. (Permanent)
- Allows all allies to reduce damage from an enemy to a maximum of 1000 (7 turns)(2 times)
At skill Lv 1
- Deals 261% damage to random enemies. (5 hits)(Applicable to a single target.)
- Increases all allies' PWR by 25%. (Permanent)
- Increases all allies' TEC by 25%. (Permanent)
- Allows all allies to reduce damage from an enemy to a maximum of 1000 (7 turns)(2 times)
- Deals 610% damage to 3 enemies.
- 350x damage during critical hit.
At skill Lv 1
- Deals 415% damage to 3 enemies.
- 350x damage during critical hit.
- Decrease all enemies' Block Rate by 60%. (2 turns)
- Allows you to reduce damage from an enemy to a maximum of 1000 (7 turns)(4 times)
- Allows you to deal 150 times the damage to a Calm enemy (Permanent)
- Allows all allies to reduce CT after using a skill by 75% 2 times. (Permanent)
Tier (community draft)
Tier S Rank 20 of 304 in the Mega & Ultra group. Score 79.6 (stats 82.6, skills 75.0).