Digimon / BanchoStingmon
BanchoStingmon
ID 1397305

A self-obsessed Insect Digimon that lives to intimidate everyone around it. Prioritizing its own pride over anything else, it is regarded as the most conceited of all Digimon—even the slightest insult to its pride will never be forgiven nor forgotten, no matter the perpetrator. This uncompromising ego has earned it the name Bancho, referring to the title for a leader of schoolboy hooligans. Befitting its name, it wears an incredibly durable school uniform that was meticulously sewn together from the carapaces of various insects. Its special moves are Bloody Finish, in which it uses drills on both arms to skewer its opponent; Bug Bomb, wherein explosive insects are released to self-destruct along with their target; and Red Impact, which involves devastating the enemy with a headbutt to the face.
Stats
| HP | ATK (TEC) | DEF | SPD | |
|---|---|---|---|---|
| Lv 1 | 8,375 | 7,101 | 1,841 | 30 |
| Lv 99 | 12,407 | 9,581 | 3,027 | 30 |
Base growth curve from the parameter master (before Limit Break, awakening, plug-ins and bond bonuses).
How to get it
- summonDigimon Summon (general pool)
- shopShop: DigiDiamond Exchange
Obtain an earlier form of this line and evolve it:
Skills
- Deals 560% damage to all enemies.
- Negate target's Auto Revive Effect.
- Negate target's Cover Effect.
- Allows you to direct a certain amount of damage from an attack meant for an ally to yourself 2 time(s) (60% damage reduced)
At skill Lv 1
- Deals 380% damage to all enemies.
- Negate target's Auto Revive Effect.
- Negate target's Cover Effect.
- Allows you to direct a certain amount of damage from an attack meant for an ally to yourself 2 time(s) (60% damage reduced)
- Deals 1130% damage to 2 enemies.
- Increase all allies' PWR damage resistance by 60%. (2 turns)
- Increase all allies' TEC damage resistance by 60%. (2 turns)
- Removes PWR/TEC/DEF/PWR Damage Resist, TEC Damage Resist, Status Abnormality Resistance Down Effect from all allies.
At skill Lv 1
- Deals 770% damage to 2 enemies.
- Increase all allies' PWR damage resistance by 60%. (2 turns)
- Increase all allies' TEC damage resistance by 60%. (2 turns)
- Removes PWR/TEC/DEF/PWR Damage Resist, TEC Damage Resist, Status Abnormality Resistance Down Effect from all allies.
- Deals 1220% damage to 3 enemies.
- Allows you to direct a certain amount of damage from an attack meant for an ally to yourself 3 time(s) (60% damage reduced)
- Allows you to evade attacks 3 times (10 turns)
- Allows self to automatically revive from K.O. with 50% HP one time.
At skill Lv 1
- Deals 830% damage to 3 enemies.
- Allows you to direct a certain amount of damage from an attack meant for an ally to yourself 3 time(s) (60% damage reduced)
- Allows you to evade attacks 3 times (10 turns)
- Allows self to automatically revive from K.O. with 50% HP one time.
- Nullify Freeze, Burn, Paralysis, Blind, Shock effects targeting one's self. (Permanent)
- Allows you to deal 1000 times the damage when countering (Permanent)
- Increase one's own Counter Rate by 90%. (Permanent)
- Removes Evasion when a Normal Attack, Counter, or Pursuit is performed, and grants the ability to ignore Damage Limit when dealing damage. (Permanent)
- When your remaining health is below 50%, you will receive the following effects once: Increases own TEC by 100%. (Permanent) Removes Poison, Burn, and Error. Recovers own HP by 30%..
Tier (community draft)
Tier S Rank 30 of 304 in the Mega & Ultra group. Score 75.2 (stats 83.7, skills 62.4).